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Palm Database Programming — The Electronic Version

Chapter 4: Writing Palm Applications

This material was published in 1999. See the free Palm OS Programming online course I developed for CodeWarriorU for some updated material.

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Now that you understand how a Palm device works and how to use the development tools, you're ready to start programming. In this chapter we discuss how to write Palm applications: what they are, how they're launched, how events are processed, how to create user interface resources, and how to build a user interface with those resources. This chapter is not a comprehensive guide to Palm programming, however, and you should consult the official Palm Computing documentation (included with the Palm O S SDK) or other books for more details. Rather, this chapter introduces you to Palm application development to enable you to write a basic application and to follow the examples in later chapters.

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Copyright ©1999 by Eric Giguere. All rights reserved. From Palm Database Programming: The Complete Developer's Guide. Reprinted here with permission from the publisher. Please see the copyright and disclaimer notices for more details.

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